Hangovers, an indifferent muse, a colossal screw-up with the decoy car, and a getaway driver with cold feet… Wisconsin’s ragtag middle-aged D&D party-turned-jewel thieves have every reason to cut their losses and call it quits, but who wants to hear that story? As every good Dungeon Master knows, a successful...
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TEAMWORK MAKES THE NIGHTMARES WORK! CABLE and co. pay the price for a risky move against the MUTANT LIBERATION FRONT, while DOMINO's unlucky memory loss sends her on a new mission. But could these two clues share more than meets the eye?
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