HEXAGON
Showing all 12 results
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HEXAGON #1 (OF 5) CVR A CORONA
It's the 1980s and all twelve-year-old Don wants to do is play video games at the local arcade. Don's father, however, refuses to let him play. Egged on by his friends and trying to impress a girl, Don sneaks out to join an all-night game-a-thon. Defying the odds (and on... Read More →
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HEXAGON #1 (OF 5) CVR B CITTADINO
It's the 1980s and all twelve-year-old Don wants to do is play video games at the local arcade. Don's father, however, refuses to let him play. Egged on by his friends and trying to impress a girl, Don sneaks out to join an all-night game-a-thon. Defying the odds (and on... Read More →
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HEXAGON #1 (OF 5) CVR C XU
It's the 1980s and all twelve-year-old Don wants to do is play video games at the local arcade. Don's father, however, refuses to let him play. Egged on by his friends and trying to impress a girl, Don sneaks out to join an all-night game-a-thon. Defying the odds (and on... Read More →
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HEXAGON #2 (OF 5) CVR B RAAPACK
While Don and his friends tangle with local bullies, Forla, an alien from the planet Hexagon, crash lands on Earth, and begins searching for Don with suspicious intent. As Don shares the exciting news of his Crucible victory with his dad, a fleet of alien ships attack their family home and... Read More →
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HEXAGON #3 (OF 5) CVR C LIEW & MAZE STUDIO
Issue 3 introduces us to the mysterious world of the planet Hexagon. Once the magic-infused home of the Hexagonians, the planet is now slowly dying under the iron fist of power-hungry invaders, the Lakenzi. Back on Earth, Don, distraught over the alien kidnapping of his father, launches a high-risk rescue... Read More →
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HEXAGON #5 (OF 5) CVR A CORONA
Overwhelmed by Lakenzi forces, the Hexagonian rebels struggle to survive as the battle for their home planet rages on. At the brink of defeat, their only hope lies with Don. He must do the impossible: reach the heart of Hexagon and destroy The Labyrinth for good! But can Forla and... Read More →