CRITICAL ROLE VOX MACHINA ORIGINS IV
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CRITICAL ROLE VOX MACHINA ORIGINS IV #1
Hello! Is anybody home? Vox Machina is tasked to investigate the whereabouts of Sir Fince after his disappearance. After some poking and prodding, clues lead the team to a mysterious basement. What dark surprises await our heroes in the bowels of his homestead? The campaign continues with series IV of Critical... Read More →
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CRITICAL ROLE VOX MACHINA ORIGINS IV #2
Geronimo! When Vox Machina decides to split the party, Vax and Pike find themselves face-to-face with a vicious chimera, and the rest of the crew has fallen into an underground cavern where who-knows-what awaits them! Will the group survive long enough to reunite?!
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CRITICAL ROLE VOX MACHINA ORIGINS IV #3
Deep underground, the beleaguered members of Vox Machina are forced to take on an unpleasant-and incredibly dangerous-side quest. Their reward? Safe passage to fresh air and civilization, free from monstrously-large bugs. Can they play exterminator long enough to reunite with Vax and Pike? The campaign continues with series IV of... Read More →
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CRITICAL ROLE VOX MACHINA ORIGINS IV #4
Newly reunited, Vox Machina finds themselves in the company of an unexpected ally: Allura Vysoren, another member of the Tal'Dorei Council, who has information about the strange goings-on. One risky scrying spell later, the adventurers find themselves heading right back to where Vax and Pike started: the Clasp headquarters.